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James Baboli
Ferrous Infernum
20
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Posted - 2014.02.10 20:39:00 -
[1] - Quote
Secondly, the NCN has roughly 2.5 times the EHP to burn through of any other assault site, and is a spike to ~8500DPS on grid at the start of the final pocket IIRC .
It is brokenly out of step with the other assault sites, especially with the forced reshiping to t3/t1BC/HAC for 1/6-1/3 your DPS depending on how well or badly your fleet did its logistics (Really mean hauling and homework.). The best possible t3s and attack BCs are putting out ~1200 DPS for double digit billions in deadspace and officer mods, while the average vindi pilot is putting out 1500+ with a t2 fit, and similar application ranges.
In short, the mechanic is bad. It was likely designed to force fleets to take newbies, but has ended up forcing people out of the site type entirely. When you look at the EHP/isk ratios, the other two assault sites take top prize, with the sniper heavy That crazy bag FC with the silly things on the hull that shouldn't but just did. |

James Baboli
Ferrous Infernum
22
|
Posted - 2014.02.23 10:59:00 -
[2] - Quote
Swiftstrike1 wrote:
+9,000!
This idea is now OVER 9000! That crazy bag FC with the silly things on the hull that shouldn't but just did. |

James Baboli
Ferrous Infernum
22
|
Posted - 2014.02.23 20:22:00 -
[3] - Quote
PopplerRo wrote:Personally I like the idea of NCNs requiring specialisation of ship types and would actually like that to be the case for more sites, but for now as an easy, seemingly simple fix just remove 1-2 of the pockets to bring it in-line with the other assault sites. The final pocket still contains almost the EHP of what must be killed in an OCF, much (3 antem, 2 yulai IIRC) of it beyond the 135km mark that HQ style snipers are designed to be effective within, thus helping force either MWD fleets or even MORE mods for application. It also has initial DPS on grid greater than any spawn in a TPPH, although with no outunis, again pulling it out of line with the other assaults. That crazy bag FC with the silly things on the hull that shouldn't but just did. |

James Baboli
Ferrous Infernum
22
|
Posted - 2014.02.25 11:38:00 -
[4] - Quote
De ZuuuberrMan wrote:Ye na, so basically it sounds like your bad, im bad, ccp is bad, Is there too much drama in incursions these days to actually do other sites besides ncn's? do more ncns you'll get better at them, Lol @ toscare last room dps Even running the "prefect" comp for them, they suck donkey balls because they are just out of line with the other sites. That crazy bag FC with the silly things on the hull that shouldn't but just did. |

James Baboli
Ferrous Infernum
22
|
Posted - 2014.02.27 11:16:00 -
[5] - Quote
Aeon Boirelle wrote:PopplerRo wrote:Personally I like the idea of NCNs requiring specialisation of ship types and would actually like that to be the case for more sites, but for now as an easy, seemingly simple fix just remove 1-2 of the pockets to bring it in-line with the other assault sites. Thank you for reiterating what I had said earlier. I think this change would be more in line and extremely reasonable. Having redone the math, this still does not bring it into line with the other AS sites. Would take additionally swapping 1 Yulai for antem and removing 1 romi for approximate parity with NCS or OCF on grid DPS, and possibly adding the close but seperate spawns like a TCRC to reduce alpha slightly. That crazy bag FC with the silly things on the hull that shouldn't but just did. |
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